Sound.
Space.
Software.

I design AV systems
and write the software they need.

I’m Brian. I work on studio audio, displays, and the tools people use to run them. I also build AI tools and a game in Unreal Engine.

Speakers, a microphone,
and audio monitoring equipment.

3D demo · animated signals

Brian Anderson smiling, with his arms folded.

Hi, I’m Brian.

I’m the AV Systems Manager
at SoulCycle.

I’m responsible for studio audio and AV systems across locations nationwide. That includes working through problems with sound, equipment, and the controls people use every day.

That experience also informs my consulting work, from reviewing an AV design to figuring out why a system isn’t behaving as expected.

Q-SYSDante / AES67DSPOSC

Start with
the problem.

Before recommending equipment or writing code, I want to understand what’s going wrong, who uses the system, and what would make their job easier.

Look at what’s there.

I check the equipment, follow the signal path, and ask how people use the space. That helps me separate the cause of a problem from its symptoms.

Work out what needs to change.

The answer might be a configuration change, different equipment, or some software. I’ll explain the options and what each one involves.

Check it under real conditions.

I account for network outages, updates, and everyday use. Whoever runs the system needs to understand it and know what to do when something goes wrong.

Recent articles

All articles

Trying a 320B model with 16 GB of VRAM

GLM-5.3-Flash eventually answered correctly. At about two-thirds of a token per second, I parked the experiment.

Read article

How I can help.

Tell me what you have, what’s going wrong, and what you need to change. We can agree on a focused review and a useful handover.

Tell me what
you need.

Need help with an AV system or a software project?
Send me a little about it, or book a call.

NIGHTSHIFT screenshots